Wednesday 14 May 2014

Zeno

This character is designed to be a dlc character, a sort of comic relief player, the reasons for this is because I feel in the design of the player is the most unique of them all so I had to persist with its design despite the difficulty of drawing the body. I did however aid myself by modelling the suite and helmet in 3DSMAX so I  could position a body shot.


Zeno
A creature of an unknown home, this jellitine blog of a character sludges through the environment with its intensely stretchy body, using his technique Zeno can grab enemies from far away and attack them with a sludge attack that slows them down

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