Wednesday 14 May 2014

Zeno

This character is designed to be a dlc character, a sort of comic relief player, the reasons for this is because I feel in the design of the player is the most unique of them all so I had to persist with its design despite the difficulty of drawing the body. I did however aid myself by modelling the suite and helmet in 3DSMAX so I  could position a body shot.


Zeno
A creature of an unknown home, this jellitine blog of a character sludges through the environment with its intensely stretchy body, using his technique Zeno can grab enemies from far away and attack them with a sludge attack that slows them down

Lancer

During the process of finishing the first character I developed a background for the heroes with a matching colour scheme for each, this consistency with the games logo in the bottom corner will build a strong portfolio piece to say the least

The second Hero is..

Lancer 
From a dark swamp land planet Lancer strides through swamps with his powerful legs and cuts down any enemy that would cross his path, His strength resides in his huge insect like arms, the sword is more of a shape walking stick for this hero..


Hale

Ive  been given three days off this week from work which is nice and unfortunatly Ive strained my back muscles and have been in pain for the three days, the bright side is its given me a chance to catch up for the first completed character is...

Hale
Spear wielding warrior, From a jungle inhabited planet this hero has taken a beating over the years and has scars to show for it.
Hes built with immense power and has cat like strength in his legs to jump to charge at enemies..


Dont go out the lines!

Next I went about colouring the characters head shots in, this was to give me a feel for the bodies and colour schemes the characters will have, While I was producing these characters Ideas where already building for each of the own aesthetics.


Next is the longer process, Actually doing the bodies and anatomy isn't my strong point so lets see if this years earlier practices in life drawing pay off..

Busy Busy Bee

Right, its been awhile since a blog update however this is because I have been working on alot at the same time and didnt see a point uploading it all in pieces,

So once I had my chosen characters with there side profile I decided to do a 45 degree angle aswell as in the past Ive done just front and side but I feel I need to progress more so here are my results for the selected Ignition Aura players